@inproceedings{b45cdad6601e4680bbf90caff1f898e0,
title = "Exploring the Shape of Digital Textbook for the Classroom in the Mobile Age",
abstract = "Digital textbooks come in many different forms such as read-on-demand computer-based textbooks, print-on-demand e-textbook, and curriculum-based electronic textbooks. This article is to explore the dimension and shape for the future of digital textbooks. We suggest some design strategies to develop digital textbooks for instructor-led classroom in the online and mobile age. The strategies are based on the principles of learning.",
keywords = "Digital textbook, Functionalities of digital textbook, Instructor-led classroom, Learning activities, Learning effectiveness",
author = "Ahn, \{Jeong Yong\} and Han, \{Kyung Soo\}",
note = "Publisher Copyright: {\textcopyright} 2017, Springer International Publishing AG.; 11th International Conference on E-Learning and Games, Edutainment 2017 ; Conference date: 26-06-2017 Through 28-06-2017",
year = "2017",
doi = "10.1007/978-3-319-65849-0\_34",
language = "English",
isbn = "9783319658483",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "299--302",
editor = "\{El Rhalibi\}, Abdennour and Feng Tian and Christos Gatzidis and Wen Tang and Fred Charles",
booktitle = "E-Learning and Games - 11th International Conference, Edutainment 2017, Revised Selected Papers",
}